Update 0.30 - Automated Forklifts, Random Terrain

April 19, 2014

Version 0.30 of Sol 0 has been released! Head over to the download page to pick up the latest version. 0.30 is backwards compatible with 0.28, but not with previous versions. With this update Sol 0 is nearing a beta release. Here are a few of the changes in 0.30:

  • Random level generation is fixed. This was broken for some people in 0.28. It works now, and will probably be refined in the future to make the terrain a bit more textured and improve the distribution of minerals.
  • Forklifts can now be automated! This is a good feature that reduces some of the back and forth clicking needed to build things. If a forklift is set to 'automate', it will prioritize three tasks: unloading rockets, finishing construction that has been started, and filling pallets.
  • Three game speeds: slow, normal, and fast. Fast is useful if you are managing the rover or waiting for a new launch, slow is really nice if a meteorite strike wipes out part of the colony and you need to quickly move units and shut doors.
  • Lots of polish, including updated rocket menus, better zooming, some graphical updates, and many bug fixes. Astronauts should always die last after colonists if there is not enough food/water/beds; dozers can move more than one rock; meteorites can't knock doors off of hallways resulting in never ending air leaks; etc...


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